3x Pve/Pvp Zone Rules
Royal Family Gaming's 3x Servers combines protected PvE gameplay with designated PvP monumnets and scheduled PvP events.
Players are expected to understand the rules of the area they enter. All general network rules apply. Admin has the right to adjust and determine rules at any given time.
1. PvE Areas are Protected
Players may not deliberately bypass server protections to attack other players, bases, or protected structures in PvE areas.
Prohibited behavior includes:
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Exploiting zone boundaries to damage protected players or structures.
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Intentionally blocking entrances, exits, or access to another player's protected base through unauthorized structures.
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Using helicopters, AI, explosives, or other mechanics to bypass intended PvE protection.
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Deliberately trapping players through prohibited building or collision exploits. Trap bases are allowed.
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Using turrets or deployables to bypass protected-area restrictions. Turrets are allowed within enclosed bases to protected from unwanted visitors. Turrets found outside of bases, including rooftops and external TCs will be removed. Continuous offenses may result in a ban.
Ordinary construction and legitimate land ownership are not automatically considered obstruction.
Staff must identify the actual prohibited interference before taking enforcement action.
2. PvP Monuments and Zones
PvP is permitted within designated PvP monuments and zones.
Entering these areas carries the risk of being killed and losing loot.
Permitted activities include:
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Killing opposing players.
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Contesting monuments.
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Taking dropped loot.
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Countering other players.
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Using legitimate traps and defenses.
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Repeatedly fighting the same opponents.
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Using permitted PvP mechanics.
There is no general rule protecting players from repeated PvP encounters inside authorized PvP zones.
Players should not enter these areas expecting staff intervention when they lose a legitimate fight. After leaving a PvP zone, cooldown timer is activated and lasts for 60 seconds. Anyone active on a PvP cooldown timer is not protected from any damage - even if outside of the PvP zone - until the timer expires.
3. PvE/PvP Boundary Abuse
Players may not exploit PvE/PvP boundaries to obtain unintended advantages.
Prohibited behavior includes:
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Attacking from protected areas when the server's zone rules prohibit it.
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Manipulating zone boundaries to damage protected players or bases.
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Placing defenses to circumvent PvE protections.
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Using protected structures to gain unintended immunity during authorized combat.
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Exploiting building privilege or zone mechanics.
Staff may remove structures being used to exploit boundaries when necessary.
4. Turrets, Traps, and Defense Bases
Turrets and other base defenses are permitted where the server's mechanics and building rules allow them.
Restrictions:
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Turrets may not be used to bypass PvE protections.
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Defensive placement must not exploit PvP zone boundaries.
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Turrets may not create prohibited obstructions to protected players or their bases.
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Defensive structures must comply with published zone restrictions.
A player being killed by a legitimately placed defensive turret does not automatically establish a violation. Turrets are allowed within enclosed bases to protected from unwanted visitors. Turrets found outside of bases, including rooftops and external TCs will be removed. Continuous offenses may result in a ban.
Turret placement outside authorized areas remains subject to the server's specific building and protection restrictions.
5. Scheduled PvP Events
Royal Family Gaming hosts designated PvP events, including scheduled map-wide PvP periods.
During officially announced map-wide PvP events:
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PvP is permitted under the event's published conditions.
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Players may engage others within the event's authorized scope.
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Players are responsible for understanding when the event starts and ends.
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General cheating and exploitation restrictions remain in effect.
Map-wide PvP does not automatically mean map-wide base raiding. Colored bubbles on the map will appear to indicate a PvP event is active.
Base and structure protection remain active unless the event announcement expressly states otherwise.
6. No Blanket Griefing Rule
Royal Family Gaming does not enforce a broad or subjective griefing prohibition.
Instead, the server uses specific rules protecting PvE areas, preventing mechanical exploits, regulating prohibited building interference, and addressing genuine personal harassment.
The following are not automatically violations when performed through permitted gameplay mechanics in authorized areas:
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Fighting the same players repeatedly.
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Killing horses or other animals.
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Taking dropped loot.
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Using drones to drain legitimate defenses.
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Defending bases with turrets (as applicable to rule #4).
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Contesting monuments.
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Participating in PvP.
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Raiding or counter-raiding where authorized.
- A player following another player to or into their base (lock everything).
Actions remain subject to the server's PvE protection, zone, building, and event restrictions.
A player describing an incident as griefing does not establish that a rule was broken.
7. Player and Team Disputes
Royal Family Gaming staff will not referee ordinary disagreements between players or teams.
Examples of disputes that do not automatically require staff intervention:
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One team repeatedly fights another in a PvP zone.
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Players disagree over loot ownership.
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Teams argue over who started a fight.
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A team loses equipment during authorized PvP.
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Players dislike another team's permitted playstyle.
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Rival teams submit competing complaints without evidence of a specific violation.
- Players dislike that another team is talking to them in chat (you can mute anyone simply by right-clicking on their name in global chat).
Reports must identify a specific rule violation and include a clip when applicable.
Repeatedly bringing team disputes into general chat, harassing other players, or deliberately abusing tickets may result in moderation.
8. Enforcement
Staff may take action when a specific rule violation is supported by evidence.
Possible actions include:
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Warnings.
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Removal of prohibited structures.
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Temporary bans.
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Permanent bans for serious or repeated misconduct.
Serious exploitation, intentional protected-area damage, and repeated prohibited interference may justify immediate enforcement.
Normal authorized PvP or use of intended game mechanics is not a punishable offense.